DX11 technology

Previously reported, PS4 version of Final Fantasy XIV: A Realm Reborn will be February 22, 2014 before the test begins purchased PS version of the players will be able to get a free PS4 version of the game, but it, and now look at the PS3 version of the game What difference does it? Game producer Naoki Yoshida told the Final Fantasy 14 Gold  media at the Tokyo Game Show to do some introduction.

Naoki Yoshida PS4 version of Final Fantasy XIV: A Realm Reborn of the territory image quality equivalent to a top-quality high-end computer to open the settings and it runs 60 frames per second at 1080p, while the PS3 version of the game is based on the speed of 30 frames per second running at 720p. PS4 version of Final Fantasy XIV: A Realm Reborn and the PC version also display the number of the same number of the same screen.

Worth noting that Naoki Yoshida does not explicitly indicate PS4 version of Final Fantasy XIV: A Realm Reborn is stable or only running at 60FPS on the same screen when the small number to reach 60 FPS.

Naoki Yoshida also said that they are for the PC platform DX11 client, PS4 version of the game will also use part of DX11 technology, but does not fully utilized. In addition, the mouse and keyboard PS4 version of the game will also get to use, players can also use the DualShock 4 PS4 handle touchpad to lock the target.

On PS4 version test, naoki yoshida said PS4 will be independent of the PC and PS3 version of the server.

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